FREELANCE ARTIST ILLUSTRATION ART DIRECTION




Freelance artist: illustrations and 3D modeling for boardgames, video games, street shows





Olivier Derouetteau
Freelance illustrator, concept artist

I am a french freelance artist living in Paris. I often create 2D illustrations and 3D modeling for boardgames, street shows or video games.
I am also actually working as 2D artist for Devil Pig Games, a french boardgame company.

Don't hesitate to contact me for any collaboration project.


mail: derouetteau[at]free.fr

phone: +33 6 61 49 55 33






Let's keep connected





My board games productions
All collaborations as Art director and 2d artist.


2018 - Heroes of Black Reack - Warhammer 40000 - Games Workshop - Core box
Objects design, factions icons design, terrain tiles, icons design.
2018 - Heroes of Black Reack - Extension - Ultramarines reinforcement
icons design, objects design
2018 - Heroes of Black Reack - Extension - Orks reinforcement
icons design, objects design
2018 - Heroes of Black Reack - Extension - Vanguard squad – Freebooterz
icons design, objects design
2018 - Heroes of Black Reack - Extension - Castellum Stronghold
Terrain tile design
2018 - Heroes of Black Reack - Drop zone
Terrain tile design, icons
2018 - Clash of Rage - Core Box
Terrain tile design
2018 - Age of towers - By Devil Pig Games - Core Box
Art direction, ilustrations, icons, terrains, packaging, figurines design
2018 - Age of towers - By Devil Pig Games - The winx (Extension)
Art direction, ilustrations, icons, terrains, packaging
2018 - Age of towers - By Devil Pig Games - Undeads (Extension)
Art direction, ilustrations, icons, terrains, packaging
2018 - Age of towers - By Devil Pig Games - Dark Elves (Extension)
Art direction, ilustrations, icons, terrains, packaging
2018 - Age of towers - By Devil Pig Games - To the rescue (Extension)
Art direction, ilustrations, icons, terrains, packaging
2017 - Bunny Kingdom edited by Iello
Figurine 3D modeling
2016 - Kharnage - Core Box Card Game
Environment design, icons design, faction icons
2016 - Kharnage extensions: Dark Rampage,Tricks & Mercenaries, The Devil Pigs
Environment design, icons design, faction icons
2016 - Kharnage - Playmatt
Playmatt design
2015 - 2018 - Heroes of Normandie - Core Box
Terrains tiles design, icons, objects and vehicles design, cards illustrations
2015 - 2018 - Heroes of Normandie - Carentan
Terrains tiles design, icons, objects and vehicles design
2015 - 2018 - Heroes of Normandie - DDay
Terrains tiles design, icons, objects design
2015 - 2018 - Heroes of Normandie - Sainte Mère l’église
Terrains tiles design, icons, objects design
2015 - 2018 - Heroes of Normandie - Pegasus Bridge
Terrains tiles design, icons, objects design
2015 - 2018 - Heroes of Normandie - Background Set 1, 2 and 3
Terrains tiles design, icons, objects design
2015 - 2018 - Shadows over Normandie - Core Box
Terrains tiles design, icons, objects and vehicles design, cards illustrations
2015 - 2018 - Shadows over Normandie - Desert Wrath
Terrains tiles design, icons, objects design
2015 - 2018 - Shadows over Normandie - Shadows Hunter
Terrains tiles design, icons, objects design





My video games productions
All collaborations as Art director, illustrator or concept artist


2014 - "Chubby Kings Penguins" for LENOVO - Ubisoft
Art direction, User Interface design, environment design, Logotype design.
2012 - Unannounced video game - Ubisoft
Art direction
2010 - Battletag edited by Ubisoft
Art direction
2009 - Learning with the Pooyoos episode1 for Nintendo Wiiware
Art direction and illustration
2009 - Learning with the Pooyoos episode2 for Nintendo Wiiware
Art direction, character design and illustration
2009 - Learning with the Pooyoos for Nintendo DS
Art direction, character design and illustration
2009 - Metropolis Crimes for Nintendo DS edited by Ubisoft
Environment design
2008 - Mr Slime Jr for Nintendo DS edited by Eidos
Art direction and environment design
2008 - Tales of Elastic Boy for Nintendo WIIware
Art direction and environment design
2007 - Imagine Fashion Idol for Nintendo WII edited by Ubisoft
Environment design
2007 - Les Copains de la forêt «Au secours, il n’y a plus d’eau !» edited by Emme
Author, Art direction, gamedesign and environment design
2007 - C’est pas sorcier «Danger sur la Barrière de Corail» edited by Mindscape
Art direction, environment design and gamedesign
2007 - Expérience 112 edited by Micro-application
Concept art and environment design
2007 - The Charlton’s Fashion Academy edited by Ubisoft
Environment design
2006 - C’est pas sorcier «Menace sur le volcan Tamakou» edited by Mindscape
Art direction, environment design and gamedesign
2005 - C’est pas sorcier «Mystérieuse disparition en Amazonie» edited by Mindscape
Author, Art direction, environment design and gamedesign
2005 - Alexandra Ledermann 6 «L’école des Champions» edited by Ubisoft
Environment design, user interface design
2005 - In Crazy Ball edited by Micro Application
Concept art, textures and user interface design
2007 - Papyrus «la vengeance d’Aker» edited by Ubisoft
Environment design
2006 - «Justine et l’étrange animal» edited by Emme
Environment design
2005 - Boule et Bill «A la rescousse !» edited by Emme
Environment design
2005 - «Justine et l’île aux fruits rouges» edited by Emme
Art direction, gamedesign, environment design
2004 - Boule et Bill «au voleur» edited by Emme
Author, Art direction, environment design, gamedesign, packaging design
2004 - Alexandra Ledermann 5 «L’héritage du Haras» edited by Ubisoft
Art direction, environment design, user interface design
2004 - «Justine et la pierre de feu» edited by Emme
Environment design
2003 - Alexandra Ledermann 4 edited by Ubisoft
Environment design
2003 - Jungle book «key stage 2» edited by Disney
Environment design and user interface design
2003 - «La Boite à Bidule de l’Oncle Ernest» edited by Emme
Environment design and character design
2002 - Alice in Wonderland edited by Emme
Art direction, environment design
2002 - Jungle book «Key stage 1» edited by Disney
Art direction, environment design, user interface design
2002 - «E.T.» edited by Universal
Environment design
2001 - "The Beauty and the Beast" edited by Emme
Author, art direction, environment design and gamedesign
2000 - «L’ile mystérieuse de l’Oncle Ernest» edited by Emme
Environment design and packaging
1999 - «Le Fabuleux voyage de l’Oncle Ernest» edited by Emme
Environment design, packaging design
1999 - Itacante "la cité des robots" edited by Emme
Environment design and user interface design





Art books
My illustrations published

olive2d illustration "Expose 4" - Ballistic pulishing olive2d illustration "Cafe Salé" artbook N°01- Ankama olive2d illustration "Cafe Salé" artbook N°02- Ankama







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Copyright © 2019 Olivier Derouetteau. All Rights Reserved